﻿using UnityEngine;

namespace AsmodeeDigital.Common.Plugin.Domain.Data
{
    /// <summary>
    /// Parameters for connection with DoW server
    /// </summary>
    [CreateAssetMenu]
    public class DoWNetworkParameters : ScriptableObject
    {
        [Header("Scalable Server")]
        public string HostName;
        public int HostPort;
        public bool UseSSL = false;
        public string PinPublicKey = string.Empty;
        public float PingDelay = 10f;

        [Header("REST API")]
        public string ClientId;
        public string ClientSecret;
    }
}
