﻿using AsmodeeDigital.Common.Plugin.Domain.CrossPromo;
using AsmodeeDigital.Common.Plugin.Utils;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace AsmodeeDigital.CrossPromo.Plugin.UI
{
    public class AwardContainer : MonoBehaviour
    {
        [Serializable]
        public class UI
        {
            public Image Icon;
        }

        public UI ui;

        public void Init(Award award)
        {
            this.gameObject.SetActive(true);

            StartCoroutine(TextureLoader.LoadTexture(award.image_url, ui.Icon));
        }
    }
}
