﻿using AsmodeeDigital.CrossPromo.Plugin.View;
using Assets.Plugins.AsmodeeDigital.CrossPromo.Code.UI;
using UnityEditor;
using UnityEngine;

namespace AsmodeeDigital.CrossPromo.Plugin.Editor
{
    [CustomEditor(typeof(Banner))]
    public class BannerEditor : UnityEditor.Editor
    {
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();

            if (GUI.changed)
            {
                ((Banner)serializedObject.targetObject).RefreshBanner();
            }
        }
    }
}
