﻿using AsmodeeDigital.CrossPromo.Plugin.View;
using UnityEditor;
using UnityEngine;

namespace AsmodeeDigital.CrossPromo.Plugin.Editor
{
    [CustomEditor(typeof(CrossPromoView))]
    public class CrossPromoViewEditor : UnityEditor.Editor
    {
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();

            if (GUI.changed)
            {
                Debug.Log("debug");

                serializedObject.ApplyModifiedProperties();

                ((CrossPromoView)serializedObject.targetObject).RefreshSkin();
            }
        }
    }
}
