﻿using System;
using UnityEngine;

namespace AsmodeeDigital.Common.Plugin.Utils.Extensions
{
    public static class TransformExtension
    {
        public static void RemoveAllChildren(this Transform transform)
        {
            for (int i = 0; i < transform.childCount; i++)
            {
                GameObject.Destroy(transform.GetChild(0).gameObject);
            }
        }
    }
}
