﻿using AsmodeeDigital.PlayReal.Plugin.Domain.GameState;
using System;
using UnityEngine;
using UnityEngine.UI;

namespace AsmodeeDigital.PlayReal.Samples.UI.LobbyGame
{
    /// <summary>
    /// Replay game frame
    /// </summary>
    public class ReplayGameItem : MonoBehaviour
    {
        /// <summary>
        /// UI references of ReplayGameItem
        /// </summary>
        [Serializable]
        public class UI
        {
            public Text Date;
            public Text Players;
            public Toggle Toggle;
        }

        /// <summary>
        /// UI instance
        /// </summary>
        public UI ui;

        public GameStateBase GameState;
    }
}
