﻿using com.daysofwonder;
using System;
using UnityEngine;
using UnityEngine.UI;

namespace AsmodeeDigital.PlayReal.Samples.UI.LobbyGame
{
    /// <summary>
    /// Game frame
    /// </summary>
    public class GameItem : MonoBehaviour
    {
        /// <summary>
        /// UI references of GameItem
        /// </summary>
        [Serializable]
        public class UI
        {
            public Text GameName;
            public Text Detail;
            public Toggle Toggle;
        }

        /// <summary>
        /// UI instance
        /// </summary>
        public UI ui;

        public IGameDetails GameDetails { get; set; }

        public bool Refreshed { get; set; }
    }
}
