﻿using System;
using UnityEngine;
using UnityEngine.UI;

namespace AsmodeeDigital.PlayReal.Samples.UI.LobbyPlayers
{
    public class PlayerToggle : MonoBehaviour
    {
        [Serializable]
        public class UI
        {
            public Image Avatar;
            public Text PlayerName;
            public Toggle Toggle;
            public Animator Animator;
        }

        public UI ui;

        public int Index;

        public string Login;

        public void Select()
        {
            ui.Animator.SetBool("Selected", true);
            ui.Toggle.interactable = false;
        }

        public void Deselect()
        {
            ui.Animator.SetBool("Selected", false);
            ui.Toggle.interactable = true;
        }
    }
}
